This session will teach you how to use Twine, a digital gaming and storytelling platform, in your pedagogy, leadership, research, and activism. By the end of the session you will be able to create your own choose-your-own-adventure story or game, and might even have a prototype to share with the group. Twine is a simple platform to use with no coding experience needed at all, though with a little coding you can make more sophisticated projects, too.
Miriam Moster is a doctoral student in sociology at The Graduate Center (CUNY) and a Mellon Humanities Public Fellow. She received her MFA in poetry and BA in philosophy and draws on humanistic theory as well as quantitative and qualitative methods in her social science research... Read More →